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Ninja Gaiden II

by Josh Wilson | 06-06-08
Ninja Gaiden II on Xbox 360
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Ninja Gaiden II on Xbox 360
Ninja Gaiden II on Xbox 360

Ninja Gaiden II on Xbox 360
Ninja Gaiden II on Xbox 360

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'Visceral action game' are the words slathered all over the press material for NGII. Even after the briefest play, it is clear that visceral action is everywhere in this game. Hoardes of minions attack brandishing shiny pointy deadly things - only to lose their precious life and limbs time after time to your swirling Ninja based fury. If there is one thing NGII has, it is visceral action. Indeed, it's hard to think of what else you could want from a game, when there is so much visceral action on offer anyway.

A decent story for example. This clearly took a backseat to all the visceral-ness. The 'plot' kicks off with some big boobed lass asking after you (the last of the dragon ninjas - obviously) only to be kidnapped by ninja spiders (obvisouly). Then you must traverse a the city, beating the crap out of hoard after hoard of underlings before fighting a giant spider. When you do this and get boob girl back, she says something about something about the end of the world. And then you repeat this whole process (with slightly difefrent minions/bosses) until the game ends. Probably. Its hard to care about the inescapable cutscenes due to the terrible voice acting and animation. But who needs that anyway when there is so much visceral action going around.

Said action is helped along by the large array of weapons at your disposal, well, the array anyway. Swords, staffs, shurikens are all represented - it's just a bit of a shame that there doesn't appear to be that much difference between the weapons. In fact the same could be said about the fighting. In a visceral aciton game like this, it's supposed to be all about the skillz and the strategy in any of the numerous fights against 15 or so bastards at once, which occur with alarming frequency around the city. But it is entirely possible to get through the levels with average button mashing skills. Sure there could be some skillz involved if you want the really high scores and such, but you don't need any. Which sucks the fun away. Hugely.

On top of all this, NGII is somewhat repeptetive. Ok the action is all visceral and whatnot, but it's visceral in a corridor, visceral on a rooftop and then back inside for some more action against another wodge of minion. Rinse and repeat until you find the boss.

Which is fine, as there are so many online options here. You can upload your scores to a leaderboard to see who is the most visceral and... er... well theres loads of action in single player so you don't really need any more do you?

It feels like NGII has fallen over its own promo line. Neglecting the vast majority of the game in favour of intense fighting and gore. Which it does have and is fun, for a while. But the lack of any real challenge aside from some absurdly out of step boss battles along with the same same nature of levels/weapons/characters all make for a game best avoided. Unless you really need severed limbs flying all around you. And if that's the case you should probably seek some professional help.

 

5/10

Comments

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Comment:
dan42 at 11:18 on 09-06-08:
ive played it on on warrior. and it was still a pile of boring ease. and how is throwing the controller in anger fun?
Dave at 12:23 on 08-06-08:
It's good, but nothing Onimusha hasn't done before, and much better.
GaNkStA at 00:22 on 08-06-08:
Are you Fucking kidding me? Have you even played the damn game past the first boss you Fuck Tard!? And it takes no "skillz" since you are on Acolyte you faggot...try playing on a more challenging difficulty and you will get the controller throwing anger you have been looking for.
Button Bashing at 11:17 on 07-06-08:
FTW!
Finn at 13:43 on 06-06-08:
You win the prze for most frequent use of the word visceral.
Craig at 13:01 on 06-06-08:
It's this kind of violence in videogames that is ruining our society and perverting the minds of our children into a race dependent on daily helpings of blood and guts. Well maybe, that is until they bored and move away to something that actually has, you know, a plot. Bring on Bishop Gaiden, a bloodless action game where you, a conflicted and ultimately flawed bishop must smite your foes in a retelling of the greatest story ever told. Whatever happened to the Christian action genre anyways?
joey at 12:55 on 06-06-08:
harsh review. is it reallly that bad? first one was fun
pixface at 12:37 on 06-06-08:
FIRST!